Day 2

Each game consists of a three minute round, a one minute break, and then another three minute round with the position of the players switched.

Standing


Attribution: This game was originally created by coach Greg Souders at Standard Jiu-Jitsu.

Attacking Player:

  • Position: One of your partner's legs is held immobilized between your legs using your hands and arms.
  • Objective: Stay connected to the single leg and single leg situation. Move your partner around. Move the single leg to different parts of your body.
  • Constraints: No takedowns.
  • Win Condition: None

Defending Player:

  • Position: Your partner has a single leg grip, and you are balanced on one foot.
  • Objective: Stay balanced and remove your leg from the situation by any means.
  • Constraints: None
  • Win Condition: Leg is removed from the single leg situation.

Attribution: This game was originally created by coach Greg Souders at Standard Jiu-Jitsu.

Attacking Player:

  • Position: One of your partner's legs is held with your hands and arms between your legs.
  • Objective: Stay connected to the single leg and single leg situation. Move your partner around. Move the single leg to different parts of your body, and attempt to take your partner down to their hips or hands.
  • Constraints: N/A
  • Win Condition: Taking partner down to their hips or hands.

Defending Player:

  • Position: Your partner has a single leg grip, and you are balanced on one foot.
  • Objective: Stay balanced and remove your leg from the situation by any means.
  • Constraints: None
  • Win Condition: Leg is removed from the single leg situation.

Guard


Attribution: This game was created after a private lesson with Justin Mark at Impact Jiu-Jitsu.

Attacking Player:

  • Position: Standing in front of your partner with one of their ankles or shins connected to one of your legs and one hand connected to your legs.
  • Objective: Break your partner's connections to your body.
  • Constraints:
  • Win Condition: None

Defending Player:

  • Position: Seated in front of your partner with one of your shins or ankles connected to one of their legs and one hand connected to their legs.
  • Objective: Create meaningful connections to your partner's legs using your legs, hands, and arms. If you are able to gain control retain it for as long as possible.
  • Constraints: Do not sweep your opponent.
  • Win Condition: None

Attribution: This game was created after a private lesson with Justin Mark at Impact Jiu-Jitsu.

Attacking Player:

  • Position: Standing in front of your partner with one of their ankles or shins connected to one of your legs and one hand connected to your legs.
  • Objective: Focus on breaking your partner's connections to your body, and progress past their knees to their thighs. Remain there as long as possible.
  • Constraints: Do not proceed past the thighs.
  • Win Condition: None

Defending Player:

  • Position: Seated in front of your partner with one of your shins or ankles connected to one of their legs and one hand connected to their legs.
  • Objective: Create meaningful connections to your partner's legs using your legs, hands, and arms. Use those connections to destabilize your partner to their hands or hips. If they go to their hands hold them there for as long as possible.
  • Constraints: None
  • Win Condition: None

Reset if defending player wins


Pinning/Passing


Top Player:

  • Position: Standing while straddling your supine partner with the top of your head touching the mat in their armpit. Their arm should be wrapped around your neck with their hands connected. The position should be uncomfortable, but you should not be getting actively choked.
  • Objective: Focus on freeing your head from the submission using movement and by fighting their hands.
  • Constraints: None
  • Win Condition: Freeing your head.

Bottom Player:

  • Position: Laying on the ground belly up with your partner's feet on either side of your body and with their head on the mat in your armpit. Your arm should wrap around their neck and your hands should be connected.
  • Objective: Maintain control of your opponent without actively choking them.
  • Constraints: Do not finish the submission.
  • Win Condition: None

Reset if top player wins.


Top Player:

  • Position: Standing while straddling your supine partner with the top of your head touching the mat in their armpit. They should have one arm wrapped around your neck. The position should be uncomfortable, but you should not be getting actively choked.
  • Objective: Focus on freeing your head from the submission using movement and by fighting their hands.
  • Constraints: None
  • Win Condition: Freeing your head.

Bottom Player:

  • Position: Laying on the ground belly up with your partner's feet on either side of your body and with their head on the mat in your armpit. You should have one arm wrapped around their neck.
  • Objective: Maintain control of your opponent without connecting your hands.
  • Constraints: Do not connect your hands or finish the submission.
  • Win Condition: None

Reset if top player wins.


6 Minute Round

Live round with a partner. Start standing if you are able to do so safely. Otherwise pick the starting position from one of the previous games and start there. Roll to submission, reset, and continue. Repeat as many times as possible before the round ends.